davidchan

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davidchan last won the day on September 7 2018

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  1. Inb4 engineering borgs/drones just start spamming tables through the kitchen so chef doesn't have floor space to allow ants to propagate.
  2. I've seen it abused but I'd rather Security get their own morgue for EOCs or other dangerous personnel who the entire station would be better off dead with a DNR tag on them. It is kind of baffling how many security will drag vampires, changelings and occasional shadowling to the cremator, completely bypass the access restrictions to it (the door and cremator button itself requiring Chaplain access to use.) and not even blink an eye about permanently removing them from the round, but these same players raise hell in saltchat (and presumably ahelps) if an antag kills them and takes steps to prevent their own eventual revival. IMO Cremator should only be used when there is an actual threat that the subject can self revive, or Security has confirmed that co-conspirators will attempt to revive them (thus Security admitting they are incapable of containing the threat.) Idealling, with a signed and Stamped Death Warrant from the Magistrate and/or Captain (which can easily be prepared in advanced if Security already knows such a threat exists on the station), or at the very least a fax sent to CC to get approval A more desirable solution would be coding in new methods of containing such threats alive and in the brig that don't involve bucklecuffing them a roller bed with an anesthetic tank forced onto them. Allowing antags to continue existing in the round, RP or seek out an escape if they would like to continue pursuing their objectives.
  3. If the NT Rep does anything worth lynching they probably are already banned.
  4. This just sounds like a Janitor with a paybump.
  5. Add a glove wrangler too and surgery sentry who watch over their respective tools of trade and only issue them in extreme emergencies. :honk:
  6. I'd welcome a change where antags are given a list of High Value Targets. This could vary the NAD or Handtele to something more mundane but still rare like CE's boots or Lamar. Each item on the list is given a point value and objectives are simply to acquire X amount of points. With all the antags in a round going after the same items, they'd still be free to betray each other or work in coordination to achieve harder, higher value items. Murder objectives would be harder to fit into this system unless all the traitors got points for the kill or each were given different lists with only a slight chance of overlap. Hijack would be the most difficult to rule into as you'd have to make a system where only select traitors are given hijack as an acceptable outcome or all traitors in the round are given hijack.
  7. Bumping around in an old anime/rp chatroom back in 2012 when someone mentioned it and describing their first encounter of roaming the station lost before a clown ran up, stabbed them in the eye with a screwdriver and then dragged them into the bathrooms and stabbed them to death before leaving their body there and running off. Downloaded byond and hopped on the first server I saw (goon) and immediatly hated the controls, UI and sprites. Few weeks later same friends told me of another server and had me try that, would up playing as a janitor bumbling around aimlessly cleaning up water with an oh so friendly AI/telescience god who just started teleporting me and my mop bucket everywhere he saw a mess before he tricked me into touching a xenoarch artifact that borged people (the exchange being something along the lines of 'What do you want to do now?' 'I don't know, something fun.' "a moment...' **ZAP** 'That artifact is very interesting and fun.' *Touch* "I LIVE AGAIN") Since than it's been on and off over the years surfing servers and seeing the best and worst this game has to offer.
  8. Heads of Staff too chicken shit to actually fire and cull the incompetent, incapable of downright intolerable from their departments. If you get multiple reports of a security officer harm batoning non violent crew on green, a virologist that releases a harmful but non fatal disease without permission or a genecist abusing their job to hand out powers of defective SEs to force transform someone into another person, and your first instinct isn't to drag their ass in cuffs to the HoP for demotion, you need to stop playing head roles.
  9. I will strongly contend that the Warden is the worst Security position to be promoted to Head of Security. Their overall job is too important to be vacant. Someone needs to hold down the fort, ensure prisoners are secure and safe, and be the general base and center everyone can count on. If Warden gets promoted, they are likely going to spend most of their time counseling the Acting Warden while at the same time trying to drink from the hose that is HoS. Where as if another Officer, or even the Detective, gets promoted to HoS, they can lean on the Warden for advice without severely splitting their attention. If someone is good enough at Security to be acting Warden, then they are good enough to be Acting HoS.
  10. I misread your post about sending items. Honestly forgot about the labels, always hard to get enough cardboard to send out items and suck so I just end up begging cargo or stealing one of their labelera and paper. (Why can't wrap tiny objects with regular paper?) As for dept wide messaging, it's on dept to coordinate amongst themselves and the head to ensure its going smoothly. It's a lot easier for the HoP to deal with a negligent or absent supply when they are seeing all the ignored messages in real time. The system would need to be tweaked obviously, only first request get the PDA alert maybe and subsequent messages in the thread just beeping the console. High priority messages should buzz every 90 seconds or so they are unread and so on. id still urge a remap of console locations to somewhere more sensible and noticeable, many players can't even find the console tied to their favorite job.
  11. Major problem with all the request consoles (aside from most of them being tucked into corners far away from where anyone doing the job would notice them) is that they require the intended recipient to be in their office or workstation and not running errands elsewhere (or doing their job which puts them anywhere but their department like the janitor or engineers.) This could quiet easily be adressed by setting up department PDA messaging and linking to the consoles so the entire department gets a notice when a message has been sent through, and by whom if their card was swiped. I.E. Medical wants robot limbs for surgery, they send a request through the terminal and then everyone in science gets a PDA blast "New Request for Robitics, From [Job][Person] or [department]" and science could respond to the message or inform the requester why they.cant (no metal, SSD Robitics, toxins leak, ect...) As for the idea of being able to directly send items, I doub that would ever get implemented. Cargos job is to monitor disposals and do mail delivery, they can use shipping labels or mules, or run it on foot. Letting people magically blue space (or worse add ANOTHER pipe network for the damn terminals) would only encourage people to hunker down in their departments even more and take away a lot of the player interaction (and opportunities for striking their targets). If science could get everything they want or need teleported to them, they just move RnD to xeno bio and barricade the doors until shuttle call.
  12. MetaStation is built around a scavenger playstyle, very few jobs are given all the material they need to complete their task and are expected to scrounge, trade and steal to accomplish their task or feck off to do nothing until their job is missed enough they are given the resources and/or someone else does it for them. In theory, this works for some codebases. Assistants having maint as their play ground while anyone who's not some form of Security or Engineering has to stick to the main corridors gives those roles first dibs on loot, and can trade it to relevant jobs as they see appropriate and the offer is good. In theory, this is good because it encourages departments to work together, in practice this usually winds up departments unable to fulfill their job because an item or resource that might be of use to them is in some greyshit's backpack who'se waiting to trade it for a gun or some of medical's supplies. Being able to barter with another department to make one or both of your jobs easier is good. Having to deal with someone willfully with holding resources to prevent you from progressing your job is bad. On the overall I like the layout of meta, research and medical are centered nicely and the only thing that feels needlessly far away from everyone else is engineering (and thus the AI sat) but the current status of a lot of departments leaves a lot to be desires, especially when it comes to karma roles (such as medbay's double-double doors where one button opens both sides and everyone tresspasses because they can.) TL;DR MetaStation is SS13's second best map but it still leaves a lot to be desires as it's geared towards a different philosphy and governing rules that makes it less than ideal for Paradise.
  13. Bring back Vox Traiders. Add 5~ Cryosleepers to the skipjack, 20 minutes into the round ghosts are given an notice that the pods are now active and players can take control, giving them a grocery list of goodies they need to collect from bars of gold to a kitchen knife or even some used or useless trash items and the occasional kidnapping 'Guest of Honor' objective. Enforce the involaite, so as side antagonists they can't start shooting and killing people, but they are free to loot anything they feel they can run away with, and are encouraged to defend themselves or capture anyone continuing to show hostile intent towards them (such as overzealous security officers and tiders trying to get aboard their ship.)
  14. Beepsky just needs to have an option to react hostile to anyone without valid records attached to their identity. If you don't have a security file then it's safe to assume you don't belong on a secret state of the art research station. also HoS and CMO should have hardcopy backups of round start records in their office.