Landerlow

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Landerlow last won the day on June 11

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  1. Alfred Keitel -- There's some of me in there. When he's on to something, he'll commit 100% to it. Be it cleaning or commanding a station. Also random bouts of OwO fun (*cough* @MysticLiger @TheSardele *cough*) and getting along splendidly with some colleagues who I feel are a bit alike ( @Regular Joe )
  2. I have not played captain in a long time, but I like it a lot. I also like mining if I want a quiet mining round (then RNG gives nukies) I like warden, hos SOMETIMES, and officer, even though I'm one of the most UNROBUST crew on the station. (And then RNG rolls nukies ) Detective is something different entirely. I go to the HOP, get a civ ID with sec acess, get greytide gear, put my sec encryption key in a normal headset, and go fully undercover. Then have officers in the brig wondering what the fuck a civilian is doing there and how I got in. Honk. Synthetic is one of my all-time favourites. MALFRED is quite frequent on the station. As cyborg, or as AI. Also, MALFRED is my AI and malf-ai name, no one bats an eye. Honk. NT rep for roleplay if CC is active, it can be really good. Blueshield if I want a (hopefully) quiet round. Magistrate for ZE POWER!!!!11!! but seriously, magistrate can be really good. I got the clown (I think it was Grin Fandango) out of a long sentence once, by pointing out security had no proof for one of the two charges. The clown was then released post haste because they had been in processing for ages.
  3. I'm a bit so/so about this suggestion. Don't get me wrong, I would love to have a designated instructor. It should DEFINITELY be a karma job, no questions asked. However the thing is, in this game .. there is often not the /time/ to properly 'train' officers. And, to be honest, and this goes for current officers as well: The biggest issue often is C O M M U N I C A T I O N. Communication, lack of map knowledge, lack of SOP knowledge. These are things an officer should read up on before actually taking the job, things the officer should keep in mind, things an officer should not have to be told a lot. It's only natural to communicate as often and as coherent as you can. Then again, it should also be common knowledge not to harmbaton everyone, but hey .. communication really is one of the biggest issues. And blueshields who interfere with security thinking they're redshields, but that's handled seperately. To be fair, I think a lot of this could also be handed to IAA's. IAA's are there for the whole station, but let's face it, they focus most on security. It could be an idea to make an alt-title 'security instructor' for the IAA job. This gives them actual things to do, makes them helpful. I'm not sure a *complete* new role is needed for this. I think, with what we have currently, we could work something out.
  4. Ey, it was just a thought *shrug . I don't care about that one. I know it doesn't make sense. But not everything in a game, in this game, has to make sense. Some things don't make sense. It happens. But really though, but that's for another topic, ants need more .. impact? I mean yeah they infest food but .. eh? What else do they do besides some dmaage if ingested?
  5. Not really logic, just a mini-boon *shrug* . That was mostly because I wanted to do something with the ants which are now added in the game.
  6. Kindan is, lore-wise, an ant-like creature. It's also the least-played creature, I THINK. How about giving them some more ant-like benefits? - Make them able to eat ant-infested food without taking damage. - Unathi have the tail whip/slap, give ants the ability to do an ant-sting, inducing 10 burn damge . (OR perhaps: 10 toxin damage, OR 5/10 units of lithium (see wiki for lithium effects)) Ability could possibly have a cooldown. - Make kidan able to eat bees. Ants, and moreso fire-ants, eat a variety of small animals. Make kidan immune to beesease. - Ant colonies operate like a hive-mind. (not sure how to explain this). Give kidan an ability similar to Grey (telepathy), but only limited from kidan-to-kidan. Of course, these are just thoughts. I just feel like the Kidan race should get some benefits. Thoughts?
  7. I'm all for an HRP day tbh.
  8. What I would like to see, is that the normal cures for viruses (lvl 7 biohazards) disappear, and that a virologist HAS to manually make a cure. Make level 7 biohazards no longer globally announced, but get crew infected gradually, perhaps so that a patient zero can be located, or something. Just .. make a disease an actual inconvenience rather than just "oh here have some sugar kthxbai".
  9. One janitor brigged for creating a workplace hazard.
  10. To expand on this: They can sell special other items too, like robust gold tobacco, some other luxury items, I dunno?
  11. a friend mentioned it briefly years ago. Then some time ago, at a total random moment I was like hey, lets check it out! Been here since. And hooked. Met and keep meeting awesome people.
  12. 1 > Why is your topic called Dunkledore 2 > Xenobiologists can very easily build an 1x1 kill spot, with a grille in front. Then use a fire extenguisher to their heart's discontent and you're all good. Put the slime processor next to it and you've got your easy setup.
  13. Six shifts of german-french co-operation between Jean Regulier and Alfred Keitel