• Content Count

  • Joined

  • Last visited

Community Reputation

9 Neutral

About Odieman

  • Rank
  • Birthday 02/11/1994

Personal Information

  • Byond Account

Recent Profile Visitors

244 profile views
  1. Hey you're the Chemist right? You always stock the fridge good so I love you.
  2. Thanks, it's by FeiH. He's got his own art thread and everything. Be sure to look at his stuff! It's really nice.
  3. Artwork by FeiH! Check him out! Hello Everyone! This is my Special Snowflake backstory and stuff about ol' Vii. I'll update this periodically to include more information on him. For now it's really bare-bones. I'll include a picture. Editing this with more info later! Thanks for stopping by and let me know if you ever met Vii in-game.
  4. You're right. When reading the code I thought it was implicated through ANY surgery. E.L.O. Told me you can have someones blood on you and be okay and I trust them more than anyone.
  5. Well I mean, currently as they stand, Darksight of 5 vs Darksight of 1 and weld_proof = 1 would be a de-buff if anything. Weld_proof = 1 still makes your eyes flash during a flash, and during welding it just doesn't injure your eyes.
  6. That's a great point. However, that puts it at the distance of Saturn. Doing a bit of research, I've found this: "Although sunlight is about 100 times dimmer on Saturn than on Earth, the sun would still be far too bright to look at without eye protection." And that's assuming their star is as small as Sol. Since Saturn is -178°C and Hoorlm is -80°C we can imply that there are either vast differences in atmospheres or Hoorlm is revolving around a larger star.
  7. Hey I saw Ruum-Ovv-Oumn. I think I saved you once as a Doctor. I'm a Drask too... ;) /me mumbles you.
  8. My never ending quest to get this man Occuline ended in my own death. I saved him from crit after borgs shocked all the doors near escape and AI sucked all the air out of the rooms. Put on his breath mask and injected him as I myself was closer and closer to crit myself. Finally passed out and he started shaking me, but I wouldn't wake up. He ended up dying too I think. Was a very over-the-top dramatic performance. Also this bit of luck: First try and I get 10k...
  9. This is my biggest one yet and I've done it about five times... Repairing Skull Bone Gel Hands get dirty Switch to chest targeting to wash my hands (instead of my face) Grab bone setter SLAM on my patients chest because I forgot to switch back to head targeting. I really wish Bone Setters did 0 damage or at least just didn't smack people on help intent. It's one of those things you learn through a lot of mistakes and I'm sure my patient wakes up thinking I'm a shitty doctor or something even though I know at least know 4 surgeries by heart and know by memory what all medicine does now.
  10. Not sure if it counts as a sport but body building.
  11. I'll say the ones I know for sure first, they are good because they know their job and know it well. E.L.O. (Doctor) and B.E.E.R. (If you don't know what this guys job is I'm sorry that you lack basic inference skills). Also anyone who's hooked me up with that sweet sweet 0-50K O2 Tank. I think the last guy to do that was P.L.A.S.M.A. But he did something janky to it and it was actually killing me so maybe not. There's that one person who is always Blueshield, Kyra something. I can't remember. They were good at Blueshield so I like them. I'll say Masumi the CE is actually competent so them too... The Robust Wizard whom I forget his name but took on Nukies wearing only Wizard gear and a (robusted away from their hands) E-sword. Legend. Bmon (Chloros) for regular robustness and overall game knowledge and actually knowing he has an audience so he RP's his character all the time via talking to himself. Bonus points for salt in ghost chat. That's it, I might edit this later if I forget someone. I'll also edit in a naughty list for people that are fun police. Naughty List: That one guy with Large in his name. He was a total dick. That one Captain who salted hard about his pAI not helping him despite the pAI calling help and giving direct location. What a nerd.
  12. I was the guy who transplanted your brain into an obese human janitor. The round ended before I could get you to the defibs.
  13. This one is a bit new but. As paramedic, you'll run into many a guy who is in critical or near critical condition. This is like, you were just in a car accident involving a fence and part of the fence has impaled you and you are slowly dying now. When I try and put them on my cart they are like "Nah mate. I'm good. I'll be okay." shortly before passing out or something. Like, yeah right nerd, at least roleplay a bit of a sense of urgency while you're dying. Don't pretend like everything is fine when you got beat up by a guy with a E-sword. Bonus points if you are also low on blood and my medical HUD is showing you blinking while I scan your many broken bones.
  14. Hello. I have a strange interest in the Drask people. I think they are just.. Interesting I guess. I'll preface this with a bit of insight on their lore and how I think it's a bit conflicting from a biological aspect. One thing I noticed about their homeworld is that most Drask currently live in tunnels, which I assume this is reflected in game by their darksight of 5. But this doesn't make sense to me. If a Drask lived out in the snow and ice for any long stage of its evolution, they would develop some sense of immunity to the UV's from Raarumvaar (Raarumvaar is their version of a sun). How, you might be asking? Well snow reflects UV's quite well. In fact, if you live in a snowy area you can experience Photokeratitis if you aren't wearing protection. There are of course many "Cave Drasks" that seem to live underground and this I assume implies their ability to see in the dark. However, I think it's far more likely that their initial evolution would cause them to have a darksight of 1, and a resistance to flashes and possible immunity to welding tools. Similar to how humans are bipedal from (theoretically) evolving to see over high grass, Drask would be evolved to living on the surface, possibly for millions of years before they established underground colonies and tunnels through the ice. To get away from this evolutionary trait, it would take yet again millions of years in tunnels and such. And by that time there would be colonies and communities far more advanced than those implied in-game. If they were a tunnel based species, say, then they would have evolved to look much differently in my opinion. Possibly quadraped and looking like those things from Mass Effect. I think it's much more likely they discovered tunnels late into their evolutionary cycle, and they are much more likely to hang up lights everywhere as they are used to everything being quite bright in their ancient ancestral days. That all being said, I'll show my suggestions for what would fix them and why I think it's balanced and necessary. Change Drask Darksight to 1. This is a result of millions of years of living out in the snow as a Drask puppy, cat, mouse, whatever they were originally. (/obj/item/organ/internal/eyes/drask) Give them flash_protect = 1 or 2 (1 is resistant to flashes, 2 gives you immunity to welding tools), as millennia of snow and harmful UV's entering their eyes have caused them to be quite adept at absorbing extra light. *EDIT: Giving them weld_proof = 1 will make them still susceptible to flashing and they will still get a white light while welding but they will not be injured by it. This is what IPC's have. Give them a buff and have adjustable eyes. This is a bit of a long-shot but, say Drask have the ability to narrow their eyes on whim. This would give them Darksight 5 when they are open, and Darksight 1 as well as flash protect 1 (or 2) when narrowed. Preferably 2 as they could just wear sunglasses otherwise. *Note: #1 and #2 are to be added in conjunction. I believe this is balanced because: Drask generally don't have any special abilities that can be commonly used and they are a Karma unlock. They can drink more alcohol, eat soap, and survive in the space cold (They are not vacuum sealed, however, so they will still die in space.). Also, breathing super-cooled internals heals them. They generally do not get access to this however, unless Medical bay is feeling generous with their Cryogenic Oxygen Canisters, or they develop some sort of freezer room themselves (Thanks R&D). The odds of the station being super-cooled is almost 0, and when it is, it's always an easy fix as hardsuit engineers are resistant to it and can just go out and get to work quickly. Fire also hurts Drask a lot more than anyone else. Much more than Vulps and slightly more than Diona (Yes, people made of wood don't burn as bad as Drask). The odds of a station-wide fire, most likely plasma, are much more common in my experience, that being said, having the Drask have one specific cool ability, like slime-people's arm regeneration, or Vulp Claws, or a Diona's ability to enter space without an EVA suit would be great. I like the idea of playing a Drask but there is really no reason as they have greater heat damage than tree people and only have the redeeming quality of seeing a bit farther in the dark without being colorblind. I hope my suggestion is received well and I'm open for discussion on other things about the Drask that might be changeable.